Mushroom Foraging - DM rolls %, then a Wis check to see if PC correctly IDs mushrooms. (If not: roll % again to see what they think they got.)
Typically 1-10 pounds of mushrooms found; 1-100 can be found near magical springs or deep underground.
0-5% Deadly poisonous - save or die (drop to -5, need cure poison to revive) - save means incapacitated for 6 turns
6-15% Poisonous - save or take 1-8 hp damage and be incapacitated for 6 turns - a save means incapacitated for 3 turns
16-30% Slightly poisonous - save or by ill / incapacitated for 6 turns
31-75% Edible, barely - tastes terrible
76-90% Edible and tasty, suitable for cooking with and salable for 10 cp a pound
91-94% Edible and delicious, salable for 30 cp a pound
95-98% Useful in magic - salable for 50 cp a pound
99-100% Curative - cures poison, and heals 1-4 cp, 10 doses per pound, salable for 250 cp a pound